Biography
Fuelled by a passion for product design, my journey from CPUT has been hands-on and diverse. With a knack for product ideation, conceptualization, and hands-on prototyping (carpentry, metalwork, and more), I bring adaptability and skills applicable across sectors.
As a Drafter on projects like Empty Man, Silent Code, Origins, and Tomb Raider, I specialized in breaking down Art Department plans to conceptualize sets. Proficient in 3D Sketchup, Solidworks, and Autocad, I translate plans into detailed 3D models.
Key Skills:
- 3D Sketchup, Solidworks, Autocad
- Digital & Traditional Draughting
- 3D Computer Modelling & Rendering
- Physical Model Making & Rapid Prototyping
- Carpentry, Metalwork, Plastics
- Creative Conceptualization & Problem Solving
Recent Work:
- 2023-2024: Beige Fox G20 - Set Designer: Ross Jenkins
- 2023: Moonlighting Khanji Reshoot - Set Designer: Chris Bass
- 2022: Film Afrika Devils Peak - Set Designer: Chantel Carter
- 2021-2022: BIA 3 Ghost Party - Set Designers: Grant Montgomery, Lisa Heart
- 2020-2021: Moonlighting Venus Flytrap - Set Designer: Mark Walker
- 2019: Moonlighting Escape Room 2 - Set Designer: Mark Walker
Currently on the path to becoming an Art Director, I pride myself on applying a diverse set of thinking and making skills to any creative scenario.